Crowdsourcing science with supercomputers and interactive art installations

David Glowacki, a theoretical chemist and Royal Society Research Fellow, wants you to solve science’s big questions by playing computer games. And he believes he’s accidentally figured out how to do that, while building the framework for an interactive simulation used for “seeing” and manipulating molecules in the world around us. “It turns out we’ve developed a framework where people can control molecules, which is something it’s a massive challenge for computers to understand. I have this idea that if we can use humans to help the computers along, we can make huge progress on scientific issues such as drug delivery and protein folding in the body.”

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